package com.shivaji;

import java.io.InputStream;

import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.util.Log;

final class Utils
{
    private static final String TAG = MainActivity.TAG;
 
    public static Bitmap loadAsset( Context context,
        String assetName )
    {
        Bitmap bitmap = null;
        InputStream is = null;
        try
        {
            is = context.getAssets().open( assetName );
            bitmap = BitmapFactory.decodeStream( is );
        } catch (Exception e)
        {
            Log.e( TAG, "Load Error", e );
        } finally
        {
            if (is != null)
            {
                try
                {
                    is.close();
                } catch (Exception e)
                {
                }
            }
        }
        return bitmap;
    }
}